F18: Hit the Balloon

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Revision as of 03:18, 15 November 2018 by Proj user15 (talk | contribs) (Schedule)

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Project Title

Abstract

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Objectives & Introduction

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Team Members & Responsibilities

  • Aaron Lee
  • Rahul Kadam
  • Vijay Vanapalli

Schedule

Week# Date Task Actual
1 10/29
  • Finalize Wiki Scheudle
  • Complete purchase of LED matrix
  • Divide tasks between group members
  • Wiki scheudle completed
  • LED matrix board purcahase completed
2 11/5
  • LED matrix display - Power on and display 'Hello World!'
  • Set 4 LEDs to represent bow/arrow on left side of display that can move up and down using two switches
  • Implement single LED that rises from bottom to the top of display (rising balloon)
  • Power on LED Matrix Display
3 11/12
  • Implement shooting arrow
  • Randomly generate rising balloons
  • Design PCB
  • Begin implementing hit detection for arrows and balloon
4 11/19
  • Have a simple working game working with hit detection, arrows, and rising balloons
  • Begin implementation of motion controller
  • Finalize PCB
5 11/26
  • Finalize implementation of motion controller
  • Integrate Start/End Screen
6 12/3
  • Add music if time permits
  • Daisy Chain 3 LED Matrix Displays
  • Fix bugs and optimize code
  • Complete 75% of report


7 12/10
  • Final testing and debugging of system/game using motion controller
  • Complete report and prepare for demo

Parts List & Cost

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Design & Implementation

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Hardware Design

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Hardware Interface

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Software Design

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Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

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Include sub-sections that list out a problem and solution, such as:

<Bug/issue name>

Discuss the issue and resolution.

Conclusion

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Project Video

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Project Source Code

References

Acknowledgement

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References Used

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Appendix

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